
|
Murphy's
Laws
Murphy's
Love Laws.
All the good ones are taken.
If the person isn't taken, there's a reason. (corr. to 1)
The nicer someone is, the farther away (s)he is from you.
Brains x Beauty x Availability = Constant.
The amount of love someone feels for you is inversely proportional
to how much you love them.
Money can't buy love, but it sure gets you a great bargaining position.
The best things in the world are free --- and worth every penny
of it.
Every kind action has a not-so-kind reaction. |
|
Nice guys(girls) finish last.
If it seems too good to be true, it probably is.
Availability is a function of time. The minute you get interested is
the minute they find someone else.
Murphy's Military Laws.
Never share a foxhole with anyone braver
than you are.
No battle plan ever survives contact with the enemy.
Friendly fire ain't.
The most dangerous thing in the combat zone is an officer with a map.
The problem with taking the easy way out is that the enemy has already
mined it.
The buddy system is essential to your survival; it gives the enemy somebody
else to shoot at.
The further you are in advance of your own positions, the more likely
your artillery will shoot short.
Incoming fire has the right of way.
If your advance is going well, you are walking into an ambush.
The quartermaster has only two sizes, too large and too small.
If you really need an officer in a hurry, take a nap.
The only time suppressive fire works is when it is used on abandoned
positions.
The only thing more accurate than incoming enemy fire is incoming friendly
fire.
There is nothing more satisfying that having someone take a shot at
you, and miss.
Don't be conspicuous. In the combat zone, it draws fire. Out of the
combat zone, it draws sergeants.
If your sergeant can see you, so can the enemy.
>>more murphy's
laws
|
 |